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Old Nov 30, 2007, 08:46 PM // 20:46   #21
Furnace Stoker
 
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Warrior's endurance is really only interesting with the attacks with set speeds, like protector's strike, since you'll get a pseudo-IAS with it. Otherwise, it's not so good. Also, just have a rit splinter you up.
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Old Dec 01, 2007, 01:35 PM // 13:35   #22
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Originally Posted by SkelnB
I have just one issue, it sounds too much like PVP for me. Not only do I totally suck at PVP but I also have it with a passion (probably why I suck at it). Plus having used a DS build I would bet in a skirmish DS would pwn my build.
You probably don't do well in PvP because you run builds like this in it. Also, 1v1 in Guild Wars is pointless because the outcome is determined before you even swing your sword. The game is balanced around 4v4, 8v8, or 8 vs the AI. In a 1v1, the person who brings a counter to the opponent wins. Skill doesn't determine victory. Rock-paper-scissors emotes require more skill than 1v1.

First of all, Warriors have nothing worth spending energy on that you need Warrior's Endurance to power. 90% of Warrior energy-based attacks are bad and outclassed by adrenal skills.

Ancestors' Rage requires adjacent range so it seems like it might synergize with a Warrior, but it doesn't. If you bring a good damage elite and an IAS skill, you could get rid of Ancestors' Rage because you can do better damage and be more efficient at the same time. In short, there's a reason no one runs anything but Dragon Slash in PvE.
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Old Dec 02, 2007, 05:14 AM // 05:14   #23
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Originally Posted by iridescentfyre
You probably don't do well in PvP because you run builds like this in it. Also, 1v1 in Guild Wars is pointless because the outcome is determined before you even swing your sword. The game is balanced around 4v4, 8v8, or 8 vs the AI. In a 1v1, the person who brings a counter to the opponent wins. Skill doesn't determine victory. Rock-paper-scissors emotes require more skill than 1v1.

First of all, Warriors have nothing worth spending energy on that you need Warrior's Endurance to power. 90% of Warrior energy-based attacks are bad and outclassed by adrenal skills.

Ancestors' Rage requires adjacent range so it seems like it might synergize with a Warrior, but it doesn't. If you bring a good damage elite and an IAS skill, you could get rid of Ancestors' Rage because you can do better damage and be more efficient at the same time. In short, there's a reason no one runs anything but Dragon Slash in PvE.

Oh so many errors.....

1vs1 does require skill, it takes more than just having the counter you have to know how to use it and be able to counter the counters counter.....

[skill]Power Attack[/skill] is one of the strongest war skills, deals mass dmg and a quick recharge. Saying that it is outclassed by adren skills is just wrong.

And stating that the only build in PvE is Dragon Slash is so far off the map I can't even find what planet you pulled that out of. There are so many maps with blocking/blind/hexes/adren denial/ect that if you only run DS your basically just using an empty skill bar.
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Old Dec 02, 2007, 05:18 AM // 05:18   #24
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Quote:
Originally Posted by Dr Strangelove
Also, just have a rit splinter you up.
The same could be said to Rangers running Splinter Barrage builds. Sometimes you may not have a Rit in the team but would still like to run splinter weapon.

Quote:
Originally Posted by iridescentfyre
You probably don't do well in PvP because you run builds like this in it. .
Nope, the reason is because I simply do not like it . The few times I have pvp'd (Dragged kicking and screaming by guildies to make up numbers) I used builds that were recommended to me.

Quote:
Originally Posted by iridescentfyre
In short, there's a reason no one runs anything but Dragon Slash in PvE.
And isn't that sooo boring. Which is why I try things like this build. It may not outclass cookie cutter builds but is sure is a lot more fun than running the same thing over and over just because it pwns.

I have run nearly every warrior build on this site and a few I made up myself at one time or another. I just like to change now and then.
So many people (and this is a generalisation, not aimed at anyone specific) seem to think that if a build doesnt follow the "normal" rules or is not as uber as other builds then its rubbish or the person posting it knows nothing.
Just accept it for what it is, an attempt to try something different that other people may or may not enjoy once in a while.

This is one of the reasons why after 2 years playing GW and regularly visiting sites like this I very very rarely post anything.

Last edited by SkelnB; Dec 02, 2007 at 05:24 AM // 05:24..
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